MOANA (2016)

Produced at the Walt Disney Animation Studios

Directors:  Ron Clements and John Musker

Responsibilities: Look Development

It was amazing to be part of the Moana Crew! My experience was FANTASTIC and I miss everyone there ♡

Here are some of the things that I did as a Look Development artist (see description for details)

© Walt Disney Animation Studios

it's an honor to have my name on the credits of a Disney film

responsible for all texturing / shading

Tapas - Texture / shading

Tapas - Texture / shading

Tapas - Texture / shading

Tapas - Texture / shading (Easter Egg - caricature of Ron Clements & John Musker)

Bananas - Texture / shading (the image is unfortunately a little blurry)

Tapas - Texture / shading

Tapas - Texture / shading

Pandanus woven mats (wall) -Texture / shading

Pandanus woven mats (floor and walls) -Texture / shading

Baskets - texture / shading

Baskets & Coconuts - texture / shading / grooming

Coconuts - texture / shading / grooming

Baskets & Coconuts- texture / shading / grooming

Tattoo tool & Pandanus woven mats - Texture / shading

Tattoo tool & Pandanus woven mats - Texture / shading

Tamale leaves & wood stick - texture / shading

Tapa - Texture / shading (Easter Egg - Reference to Aladdin carpet ride)

Tapa - Texture / shading (Easter Egg - Reference to Aladdin carpet ride)

Tapa - Texture / shading (Easter Egg - Reference to Aladdin carpet ride)

Torch - Texture / shading

Drum & Torches - texturing / shading

Drum & Torches - texturing / shading

Drum & Torches - texturing / shading

Responsible for All (except 3D Characters & Wood Floor) - texture / shading

Responsible for All (except 3D Characters & Wood Floor) - texture / shading

Responsible for All (except 3D Characters & Wood Floor) - texture / shading

Neck rest, tamale, bowl, basket - texture / shading

Torch - texture / shading

Tapa - Texture / shading

Responsible for All (except 3D Character) - texture / shading

Responsible for All (except 3D Character) - texture / shading

Responsible for All (except 3D Character) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading (Easter egg - Flounder =) )

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Responsible for All (except 3D Characters) - texture / shading

Ladder - texture / shading

Bone stick & Golden conga - texture / shading

Flowers (except the bigger one) - texture / shading

torch - texture / shading

(Color_fix) Tapas & Shell - texturing

Kite - Texturing / Shading

Tapa - Texture / shading

Drum - Texture / shading

Tapa - Texture / shading

close-up_fix -Texture / shading

Moana / Talent Development - Look Development Demo Reel

Unfortunately, I am not allowed to publish the works that I did during the Talent Development Program. If you would like to watch it, please, contact me and I will send you the password!

Natalia Freitas 3D Artist and Animator

© Natalia Freitas (2016- 2020)